Battlefield bad company 2 weapons and gadgets not updating

07-Jan-2015 04:03 by 5 Comments

Battlefield bad company 2 weapons and gadgets not updating

Battlefield: Bad Company 2 is the sequel to the original Battlefield: Bad Company.Bad Company 2 used the new game engine "FROSTBITE", enabling players to destroy any objects in the map (almost 90%) and deform the ground with explosives. A preorder package came with instantly unlocked unlockable weapons and vehicle upgrades, including the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector.

Had a correct 15 round magazine in the Beta, but reverted to the incorrect 12-round mag for the full game (the same thing happens in Medal of Honor 2010's multiplayer, also from DICE).As of the current R7 patch, its damage has been increased to reflect the in-game stat difference between it and the MP-443.One way to explain the 12 round mag and higher damage than the 9mm MP-443 is DICE has instead dressed up a Beretta 96 as the M9.In addition the hammer is never shown cocked, even when fired, as if it were double-action only.The Colt M1911A1 is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2.With its .45 calibre round, it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. It is incorrectly portrayed as firing from an uncocked hammer (and it doesn't change at all, even the first round has been fired or the gun's slide has been pulled back while reloading), which is required for single-action pistols like the M1911A1.

Unlike most weapons in game, it is correctly modeled with the right side ejection port.This is because its model is from Battlefield 1943, which features proper right-handed weapons.The MP-443 Grach appears in the game and has a 17-round mag, the highest of all the pistols, as well as the second lowest damage, the M93R being the lowest.In single player, this pistol is the only one available; Marlowe acquires one from Redford at the end of the mission "Upriver", and holds onto it for the rest of the game, while NSA Agent Aguire also carries one of his own.On the weapon info screen the Beretta 93R is actually a modified Beretta 92FS Inox (due to the slide mounted safety) with an 20-round magazine, larger trigger guard, extended barrel with compensator, and a folding foregrip.In game however, it is the same model as the M9 but with stainless finish, 3-round burst, and, though not visibly different, a 20 round magazine.

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